Sit opposite your partner
Four players form two teams and play counterclockwise with 32 French cards. Everyone receives eight cards in packets of 3+2+3. The player to the dealer’s right starts the auction and leads the first trick.

Eight cards. A promise made together.
Read your eight cards, listen to the auction and build a contract with the player opposite. At CoincheCard’s Riviera night table, a careful pass can matter as much as a bold surcoinche.

CoincheCard · 80—790 · SA · TA
Choose the bid, denomination and challenge. The preview shows the partnership’s promise; explore how it scores below.
Doubling changes the winning award, not the points required by a numeric bid. Capot requires all eight tricks; a numeric 250-point bid is a different contract.
CoincheCard
Four players form two teams and play counterclockwise with 32 French cards. Everyone receives eight cards in packets of 3+2+3. The player to the dealer’s right starts the auction and leads the first trick.
In this app, numeric bids run from 80 to 790 in tens. Choose a suit, no trump or all trump. Each bid must exceed the last; three passes close a contract. Four opening passes bring a new deal. Capot is a separate promise to win all eight tricks.
On your turn, coinche an opposing contract to double the winning award. The contract is fixed; the declaring team can surcoinche to quadruple it. Play starts after three passes or an immediate surcoinche. The bid’s point target does not itself double.
Follow the led suit whenever you can. On a trump lead, raise if possible even when your partner is winning. If you cannot follow and an opponent is winning, cut or overtrump when possible. When their trump cannot be beaten, you may discard instead of undercutting. With your partner winning, you may discard.
Runs of three, four or at least five cards score 20, 50 or 100. Eligible four-of-a-kind sets have their own order. The app announces each kind during the first trick, keeping ranks and cards hidden; the winning team reveals its cards at the start of the second trick. A played king–queen trump pair adds 20 for belote–rebelote; no trump has none, all trump can have one per suit.
Reach the bid and finish strictly ahead of the defenders, counting eligible announcements and belote. Exact points decide success: 89 does not make 90. Awards are then rounded to tens. Play to 2000, choose a shorter 1000-point match or set a target from 1 to 10000; tied totals require another hand.
Switch between ordinary trumps, other suits, no trump and all trump. Card letters stay J, Q and K, exactly as printed in the app; each contract has 152 card points before the last-trick bonus.
J=20 and 9=14. Order: J, 9, A, 10, K, Q, 8, 7.
20points
14points
11points
10points
4points
3points
0points
0pointsA=11, 10=10, K=4, Q=3, J=2. Follow suit; a higher plain card is not compulsory.
11points
10points
4points
3points
2points
0points
0points
0pointsA=19. No suit can cut another, and there is no belote.
19points
10points
4points
3points
2points
0points
0points
0pointsJ=13, 9=9, A=6, 10=5, K=3, Q=2. Raise in the led suit if possible; another suit cannot cut it.
13points
9points
6points
5points
3points
2points
0points
0pointsThese examples follow CoincheCard’s declared French profile, including SA/TA and automatic announcements. The 80–790 numeric range, maximal-run treatment and 2000/1000 targets are stated app conventions. The French federation’s rules are the primary reference; this page does not claim federation endorsement. French rules and this table’s conventions · FFB
Choose a legal card and discover why it is allowed. These exercises run on this page without an account; the app plays the complete match.
152 + 10 · ×1 · ×2 · ×4
Change the contract, card points and earned bonuses. Compare both teams and see the difference between proving a bid and calculating its award.
No trump has no belote bonus.
Contract made
Exact declaring points: 100 · Bid: 100
Cards total 152. The last trick adds 10, or 100 when one team takes all eight. Eligible announcements and played belote count in the exact contract test. An ordinary made contract adds the bid; failure or doubling changes the award and transfers. Retained belote stays with its team. A capot contract is separate from a numeric bid; rounding happens after success is decided.
CoincheCard
CoincheCard gives the auction a clear place at the table: original Riviera night art, expressive French court cards and an alternative four-colour deck. Learn the decisions, save the match and return to a score you can understand.

Three guided chapters and three repeatable practice sessions connect bids, legal cards and the real score through a played hand.

Play offline against three bot levels and resume a saved match. Bots use their own hand and public play; sampled possibilities do not reveal opponents’ real cards.

Use portrait or landscape, choose your deck and follow the course and scorebook in eleven languages. Standard matches target 2000 points; a shorter match targets 1000.
Real localized app captures show the table, guided course, customisation, match history and home screen. Choose the device and orientation to explore the composition.
CoincheCard’s French profile with announcements, four suit contracts, no trump and all trump. The app chooses a numeric range of 80–790 and a 2000-point standard target. Regional conventions can differ; the rules explained here match this profile.
This page offers local card practice and contract exploration. Complete matches, the guided course, saved games and match history belong to the app. Its current store status appears above.
If you cannot follow and cannot beat that trump, this profile allows a discard or a lower trump. If you can overtrump, you must. When trumps were led, follow and raise whenever possible.
No. Each suit uses the trump order and adjusted values, but you still follow the suit led and raise within that suit when possible. Up to four king–queen pairs can earn belote; no trump has none.
No. The exact points must reach the bid and strictly exceed the defenders before rounding. Announcement and belote points can help that proof; rounding only determines the subsequent award.
They decide from their own cards and public information: bids, played cards and revealed announcements. Higher levels explore possible hidden deals rather than reading your actual hand. Offline play does not itself join an online chat.
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